![]() Finding compatible weapon upgrades in crates and holo-pads will allow you to increase ammo, reload speed and recoil. Interestingly, Hyper Scape features the ability to upgrade your weapons and hacks over time. They’re easy to pull off, pressing L1 and R1 respectfully (given two can be equipped), while weapons can be switched with triangle. These range from turning into a metal ball and bouncing around to teleporting a short distance and burst-healing. Hacks are an interesting inclusion and generally give you a defensive edge in battle. When you land, various crates are dotted around holding goodies while virtual holo-pads include weapons and hacks. Solo is your traditional battle royale experience that sees you dropped from above the map in a space pod along with 99 other players. The game is split into two distinct modes – team and solo. ![]() Whether you’ll stick around that long or not remains to be seen. Another is on the way in 20 hours’ time while some of the later memories are held back for upwards of 30+ days. Bolstering out the lore are various memory shards hidden around the environment which, when collected, can be played back at your convenience.Īt the time of typing, only two are actually available in the map. It’s 2054 and you, along with numerous other hopeful gamers, are dropped into the virtual world to become one of the very best. However, it’s also telling that every time you do level up, the main hub constantly encourages you to head back to the marketplace again.īeyond the egregious monetization, Hyper Scape weaves a narrative through its battle royale construct that sees you dropped into the futuristic world of Neo-Arcadia. There are, of course, different “tiers” you can level up to and this does naturally add more cosmetic items. At least, in the time I’ve been playing this all weekend I didn’t seem to find that included. Unlike Fall Guys where you can earn in-game currency naturally, Hyper Scape doesn’t have that option. Of course, given this is a free-to-play game, it’s inevitable that the micro-transactions play a part. This is where that virtual currency stings you because £7 for a splash of paint across a gun is incredibly steep. Translated into in-game items, a different character model can be purchased for 1300 coins and cosmetics range from 500 up to around 900. 1000 coins will net you £8 while 2500 coins can be obtained for £19.99. Unsurprisingly, this borrows heavily from Fortnite with particular emphasis on buying coins to unlock cosmetics or different weapon designs. This extends beyond the in-game aesthetic to the main hub and uninspired menus too. If you showed me a picture of the Food Court and then the exterior of the surrounding area of Helios, I’d be hard-pressed to tell the difference. ![]() While there are a few distinct landmarks on the map, the dominant yellow and blue primary colour palette mixes with dull greys to make a lot of the areas look very similar. ![]() Because of this, a lot of the time you’ll find yourself hopping between locales and the muted aesthetic fails to stand out. The gameplay is particularly unbalanced (more on that later) and there’s a distinct emphasis on flight rather that fight making gunplay segments few and far between. Despite attempting to double jump, slide and hack its way to the top, Hyper Scape ultimately ends up lost in its own mediocrity. With Fortnite, Fall Guys and Call Of Duty all muscling in on the battle royale action, Ubisoft’s vertically inclined late-comer to the market had quite the mountain to climb. Right now Hyper Scape is nowhere near that level. There can only be a select few that can claim that winning throne. Like any big gaming trend, there are inevitably winners and losers of the ensuing shuffle for dominance.
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